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UI/UX design that sells

Good interfaces go unnoticed — people simply reach their goal. We design the user's path, craft a clean visual language and hand it to developers without losses.

Fig. 05UI/UX design
§ 01

What's included

We tailor the scope to your goals and budget. Usually it includes:

  1. Competitor and scenario analysis
  2. Prototypes of key screens
  3. Original visual style
  4. Design system and components
  5. Responsive and dark mode
  6. Developer hand-off
§ 02

In detail

How we work

  1. Find out who the user is and what they want to get done.
  2. Sketch prototypes and test the path to the key action.
  3. Build the visual style: typography, colour, grid, icons.
  4. Assemble a design system so new screens stay consistent.

Design for conversion

We look at design through numbers: where users drop off, which screen loads slowest, which button nobody finds. Speed and analytics are part of the design from the start.

§ 03

Stages

We agree on every stage with you and show results before moving on.

1

Research

Audience, competitors, scenarios.

2

Prototypes

Screen structure and user flow.

3

Visuals

Style, components, responsive.

4

Hand-off

Specs and support during development.

§ 04

Questions

Can I order design only?

Yes. We prepare clear layouts and specs for your own developers.

Do you redesign existing products?

Yes. We keep what works and rework what hurts conversion and speed.

Got a project? Write to us.

A couple of sentences is enough. We reply with a plan, timeline and budget — the estimate is free and non-binding.